mirror of
https://github.com/clash-verge-rev/clash-verge-rev.git
synced 2026-04-13 05:20:28 +08:00
* refactor: streamline lightweight mode handling and improve window management * refactor: replace mutex-based window creation lock with atomic operations for improved performance * refactor: remove startup completed event handling and simplify initialization logic * refactor: remove conditional compilation for emit_update_event function * refactor: simplify return statements and clean up commented code in lightweight and window manager modules * refactor: streamline lightweight mode handling by consolidating window management calls * refactor: prevent unnecessary window toggle when exiting lightweight mode * refactor: reorder imports for consistency in lightweight module * refactor: move macOS specific logging_error import for clarity
299 lines
8.6 KiB
Rust
299 lines
8.6 KiB
Rust
use std::sync::atomic::{AtomicBool, AtomicU32, Ordering};
|
||
use std::time::{SystemTime, UNIX_EPOCH};
|
||
|
||
use tauri::{Manager, WebviewWindow};
|
||
|
||
use crate::{
|
||
core::handle,
|
||
logging,
|
||
module::lightweight,
|
||
utils::{
|
||
logging::Type,
|
||
resolve::{
|
||
ui::{get_ui_ready, update_ui_ready_stage, wait_for_ui_ready, UiReadyStage},
|
||
window_script::{INITIAL_LOADING_OVERLAY, WINDOW_INITIAL_SCRIPT},
|
||
},
|
||
},
|
||
};
|
||
|
||
// 定义默认窗口尺寸常量
|
||
const DEFAULT_WIDTH: f64 = 940.0;
|
||
const DEFAULT_HEIGHT: f64 = 700.0;
|
||
|
||
const MINIMAL_WIDTH: f64 = 520.0;
|
||
const MINIMAL_HEIGHT: f64 = 520.0;
|
||
|
||
// 窗口创建状态,使用原子操作
|
||
static WINDOW_CREATING: AtomicBool = AtomicBool::new(false);
|
||
static LAST_CREATION_TIME: AtomicU32 = AtomicU32::new(0);
|
||
|
||
/// 获取当前时间戳(秒)
|
||
fn get_current_timestamp() -> u32 {
|
||
SystemTime::now()
|
||
.duration_since(UNIX_EPOCH)
|
||
.unwrap_or_default()
|
||
.as_secs() as u32
|
||
}
|
||
|
||
/// 检查是否已存在窗口,如果存在则显示并返回 true
|
||
fn check_existing_window(is_show: bool) -> Option<bool> {
|
||
if let Some(app_handle) = handle::Handle::global().app_handle() {
|
||
if let Some(window) = app_handle.get_webview_window("main") {
|
||
logging!(info, Type::Window, true, "主窗口已存在,将显示现有窗口");
|
||
if is_show {
|
||
if window.is_minimized().unwrap_or(false) {
|
||
logging!(info, Type::Window, true, "窗口已最小化,正在取消最小化");
|
||
let _ = window.unminimize();
|
||
}
|
||
let _ = window.show();
|
||
let _ = window.set_focus();
|
||
|
||
#[cfg(target_os = "macos")]
|
||
handle::Handle::global().set_activation_policy_regular();
|
||
}
|
||
return Some(true);
|
||
}
|
||
}
|
||
None
|
||
}
|
||
|
||
/// 获取窗口创建锁,防止并发创建
|
||
fn acquire_window_creation_lock() -> Result<(), bool> {
|
||
let current_time = get_current_timestamp();
|
||
let last_time = LAST_CREATION_TIME.load(Ordering::Acquire);
|
||
let elapsed_seconds = current_time.saturating_sub(last_time);
|
||
|
||
// 检查是否正在创建窗口且时间间隔小于2秒
|
||
if WINDOW_CREATING.load(Ordering::Acquire) && elapsed_seconds < 2 {
|
||
logging!(
|
||
info,
|
||
Type::Window,
|
||
true,
|
||
"窗口创建请求被忽略,因为最近创建过 ({}秒前)",
|
||
elapsed_seconds
|
||
);
|
||
return Err(false);
|
||
}
|
||
|
||
// 尝试获取创建锁
|
||
match WINDOW_CREATING.compare_exchange(false, true, Ordering::AcqRel, Ordering::Acquire) {
|
||
Ok(_) => {
|
||
// 成功获取锁,更新时间戳
|
||
LAST_CREATION_TIME.store(current_time, Ordering::Release);
|
||
Ok(())
|
||
}
|
||
Err(_) => {
|
||
// 锁已被占用
|
||
logging!(
|
||
info,
|
||
Type::Window,
|
||
true,
|
||
"窗口创建请求被忽略,另一个创建过程正在进行"
|
||
);
|
||
Err(false)
|
||
}
|
||
}
|
||
}
|
||
|
||
/// 重置窗口创建锁
|
||
fn reset_window_creation_lock() {
|
||
WINDOW_CREATING.store(false, Ordering::Release);
|
||
LAST_CREATION_TIME.store(get_current_timestamp(), Ordering::Release);
|
||
logging!(debug, Type::Window, true, "窗口创建状态已重置");
|
||
}
|
||
|
||
/// 构建新的 WebView 窗口
|
||
fn build_new_window() -> Result<WebviewWindow, String> {
|
||
let app_handle = handle::Handle::global().app_handle().ok_or_else(|| {
|
||
logging!(
|
||
error,
|
||
Type::Window,
|
||
true,
|
||
"无法获取app_handle,窗口创建失败"
|
||
);
|
||
"无法获取app_handle".to_string()
|
||
})?;
|
||
|
||
tauri::WebviewWindowBuilder::new(
|
||
&app_handle,
|
||
"main", /* the unique window label */
|
||
tauri::WebviewUrl::App("index.html".into()),
|
||
)
|
||
.title("Clash Verge")
|
||
.center()
|
||
.decorations(true)
|
||
.fullscreen(false)
|
||
.inner_size(DEFAULT_WIDTH, DEFAULT_HEIGHT)
|
||
.min_inner_size(MINIMAL_WIDTH, MINIMAL_HEIGHT)
|
||
.visible(true) // 立即显示窗口,避免用户等待
|
||
.initialization_script(WINDOW_INITIAL_SCRIPT)
|
||
.build()
|
||
.map_err(|e| {
|
||
logging!(error, Type::Window, true, "主窗口构建失败: {}", e);
|
||
e.to_string()
|
||
})
|
||
}
|
||
|
||
/// 窗口创建后的初始设置
|
||
async fn setup_window_post_creation() {
|
||
update_ui_ready_stage(UiReadyStage::NotStarted);
|
||
handle::Handle::global().mark_startup_completed();
|
||
|
||
logging!(
|
||
debug,
|
||
Type::Window,
|
||
true,
|
||
"异步窗口任务开始 (启动已标记完成)"
|
||
);
|
||
|
||
// 先运行轻量模式检测
|
||
lightweight::run_once_auto_lightweight().await;
|
||
}
|
||
|
||
/// 通过窗口标签处理窗口显示逻辑(减少任务大小的优化版本)
|
||
async fn handle_window_display_by_label(window_label: String, is_show: bool) {
|
||
if !is_show {
|
||
logging!(
|
||
debug,
|
||
Type::Window,
|
||
true,
|
||
"is_show为false,窗口保持隐藏状态"
|
||
);
|
||
return;
|
||
}
|
||
|
||
// 通过标签重新获取窗口实例
|
||
let app_handle = match handle::Handle::global().app_handle() {
|
||
Some(handle) => handle,
|
||
None => {
|
||
logging!(error, Type::Window, true, "无法获取app handle");
|
||
return;
|
||
}
|
||
};
|
||
|
||
let window = match app_handle.get_webview_window(&window_label) {
|
||
Some(window) => window,
|
||
None => {
|
||
logging!(
|
||
error,
|
||
Type::Window,
|
||
true,
|
||
"无法通过标签获取窗口: {}",
|
||
window_label
|
||
);
|
||
return;
|
||
}
|
||
};
|
||
|
||
// 立即显示窗口
|
||
let _ = window.show();
|
||
let _ = window.set_focus();
|
||
logging!(info, Type::Window, true, "窗口已立即显示");
|
||
|
||
#[cfg(target_os = "macos")]
|
||
handle::Handle::global().set_activation_policy_regular();
|
||
|
||
let timeout_seconds = 8;
|
||
|
||
logging!(
|
||
info,
|
||
Type::Window,
|
||
true,
|
||
"开始监控UI加载状态 (最多{}秒)...",
|
||
timeout_seconds
|
||
);
|
||
|
||
// 异步监控UI状态
|
||
monitor_ui_loading(timeout_seconds).await;
|
||
|
||
logging!(info, Type::Window, true, "窗口显示流程完成");
|
||
}
|
||
|
||
/// 监控 UI 加载状态 - 优雅的事件驱动版本
|
||
async fn monitor_ui_loading(timeout_seconds: u64) {
|
||
logging!(
|
||
debug,
|
||
Type::Window,
|
||
true,
|
||
"启动UI状态监控,使用事件驱动方式,超时{}秒",
|
||
timeout_seconds
|
||
);
|
||
|
||
// 使用事件驱动的方式等待 UI 就绪,完全消除轮询
|
||
let ui_ready = wait_for_ui_ready(timeout_seconds).await;
|
||
|
||
if ui_ready {
|
||
logging!(info, Type::Window, true, "UI已完全加载就绪(事件驱动)");
|
||
handle::Handle::global()
|
||
.get_window()
|
||
.map(|window| window.eval(INITIAL_LOADING_OVERLAY));
|
||
} else {
|
||
logging!(
|
||
warn,
|
||
Type::Window,
|
||
true,
|
||
"UI加载监控超时({}秒),但窗口已正常显示",
|
||
timeout_seconds
|
||
);
|
||
|
||
// 超时后手动设置 UI 就绪状态(保持向后兼容性)
|
||
get_ui_ready().store(true, std::sync::atomic::Ordering::Release);
|
||
logging!(info, Type::Window, true, "超时后成功设置UI就绪状态");
|
||
}
|
||
}
|
||
|
||
pub async fn create_window(is_show: bool) -> bool {
|
||
logging!(
|
||
info,
|
||
Type::Window,
|
||
true,
|
||
"开始创建/显示主窗口, is_show={}",
|
||
is_show
|
||
);
|
||
|
||
if !is_show {
|
||
return false;
|
||
}
|
||
|
||
// 检查是否已存在窗口
|
||
if let Some(result) = check_existing_window(is_show) {
|
||
return result;
|
||
}
|
||
|
||
// 检查 app_handle 是否存在
|
||
if handle::Handle::global().app_handle().is_none() {
|
||
logging!(error, Type::Window, true, "No window found in app_handle");
|
||
return false;
|
||
}
|
||
|
||
// 获取窗口创建锁
|
||
if let Err(should_return) = acquire_window_creation_lock() {
|
||
return should_return;
|
||
}
|
||
|
||
// 构建新窗口
|
||
let newly_created_window = match build_new_window() {
|
||
Ok(window) => {
|
||
// 窗口创建成功,重置锁状态
|
||
reset_window_creation_lock();
|
||
window
|
||
}
|
||
Err(_) => {
|
||
// 窗口创建失败,重置锁状态
|
||
reset_window_creation_lock();
|
||
return false;
|
||
}
|
||
};
|
||
|
||
logging!(debug, Type::Window, true, "主窗口实例创建成功");
|
||
|
||
// 获取窗口标签,减少闭包捕获的大小
|
||
let window_label = newly_created_window.label().to_string();
|
||
|
||
// 异步处理窗口后续设置,只捕获必要的小数据
|
||
setup_window_post_creation().await;
|
||
handle_window_display_by_label(window_label, is_show).await;
|
||
|
||
true
|
||
}
|