#include "bootstrap.h" #include "treeUtil.h" #include "constantSemphyDistance.h" #include "rearangeTree.h" int main(int argc, char *argv[]) { cout << "creating a bootstrap object from a file"< tv(getStartingTreeVecFromFile(filename)); // first constractor cout << " first constractor"< v1(b1.GetWeightsToTree(tv[0])) ; for (vector::iterator i = v1.begin();i!=v1.end();++i) cout << " "<<*i; cout << endl; cout << "checkout the support of a tree" < > outset; vector support; cout <<"compatability (0.5)"< >::iterator i=outset.begin();i!=outset.end();++i) { cout << "<"<first<<","<second <<">:"<first]< > outset; vector support; cout <<"compatability 0.1"< >::iterator i=outset.begin();i!=outset.end();++i) { cout << "<"<first<<","<second <<">:"<first]< > outset; vector support; cout <<"compatability 0.9"< >::iterator i=outset.begin();i!=outset.end();++i) { cout << "<"<first<<","<second <<">:"<first]<