#include "bootstrap.h" #include "treeUtil.h" #include "someUtil.h" using namespace std; int main() { cout << "creating a bootstrap object from a file"< tv(getStartingTreeVecFromFile(filename)); // first constractor cout << " first constractor"< v1(b1.getWeightsForTree(tv[0])) ; for (map::iterator i = v1.begin();i!=v1.end();++i) cout << " "<second; cout << endl; cout << "print the support of a tree" < v3(b3.getWeightsForTree(t)) ; // for (map::iterator i = v3.begin();i!=v3.end();++i) // cout << " "<second; //cout << endl; cout << "print the support of the removed tree"< support(b3.getWeightsForTree(t2)); b3.printTreeWithBPvalues(cout, t2, support); cout <::const_iterator ii= support.begin(); ii != support.end();++ii) // cout << ii->second <<" "; // cout << endl; cout <<"compatability 0.0"<::iterator i=support.begin();i!=support.end();++i) // { // cout << "<"<first<<","<second <<">:"<first]<::iterator i=support.begin();i!=support.end();++i) // { // cout << "<"<first<<","<second <<">:"<first]<::const_iterator i=support.begin();i!=support.end();++i) // { // cout << "<"<first<<","<<">:"<first]<