#include "bootstrap.h" #include "treeUtil.h" #include "constantSemphyDistance.h" #include "rearangeTree.h" typedef map Wmap; int main(int argc, char *argv[]) { cout << "creating a bootstrap object from a file"<1) filename=argv[1]; vector tv(getStartingTreeVecFromFile(filename)); // first constractor cout << " first constractor"<second; cout << endl; cout << "checkout the support of a tree" <second; cout << endl; cout << "checkout the support of the removed tree"<